
local resources = {
	graphics = {
		
		projectiletextures = {
		
			----------Spring Effects--------
			----[[
			--circularthingy   = 'circularthingy.tga',
			laserend         = 'laserend.tga',
			laserfalloff     = 'laserfalloff.tga',
			--randdots         = 'randdots.tga',
			--smoketrail       = 'smoketrail.tga',
			--flare            = 'flare.tga',
			--explofade        = 'explofade.tga',
			
			--wake             = 'GPL/wake.png',
			--flame            = 'GPL/flame.tga',
			--heatcloud        = 'explo.tga',
			--explo            = 'explo.tga',
			--heatcloud        = 'GPL/explo.png',
			--explo            = 'GPL/fire.png',
			--]]
			
			null             = 'null.tga',
			blooddrop        = 'blood/blooddrop.tga',
			bloodblast       = 'blood/bloodblast.tga',
			bloodsplat       = 'blood/bloodsplat.tga',
			blooddropwhite   = 'blood/blooddropwhite.tga',
			bloodblastwhite  = 'blood/bloodblastwhite.tga',
			
			debris           = 'dirt/debris.tga',
			debris2          = 'dirt/debris2.tga',
			dirtplosion      = 'dirt/dust.tga', --fixme
			dirtplosion2     = 'dirt/dirtplosion2.tga',
			
			steam            = 'steam.tga',
			kfoam            = 'foam.tga',
			kfoom            = 'foom.tga',
			orangesmoke      = 'OrangeSmoke.tga',
			orangesmoke2     = 'OrangeSmoke.tga',
			orangesmoke3     = 'OrangeSmoke.tga',
			
			lightning        = "Lightning.tga",
			plasma           = "BubbleAlpha.tga",
		},
	
	},
}

return resources
